All posts
Tagged “DirectX”
Tags
Showing 10 of 10 posts
-
04 Oct 2026 7 min readFrom 2D concept to a playable 3D character in UnityA practical AI-assisted pipeline for turning a character idea into a textured, rigged and animated Unity-ready model.- AI
- Character Pipeline
- Unity
- 3D
-
03 Oct 2026 7 min readBuilding a voxel game asset in MagicaVoxel and UnityHow I turn a visual reference into modular voxel art, export it cleanly and assemble a playable scene in Unity.- MagicaVoxel
- Unity
- Voxel Art
- 3D
-
05 Jun 2023 2 min readMethod for tracking character movement along mouse pathA practical Unity raycast pattern for moving a character to a point selected with the mouse.- C#
- Tutorial
- Unity
-
08 Jan 2023 1 min readAnimating a travel-map route for a vlog in After EffectsA short production note on building an animated travel route with After Effects cameras and 3D layers.- After Effects
- Video
-
28 Aug 2022 1 min readMaya modellingA five-hour Maya modelling study based on a Dieffenbachia plant.- Maya
- Modelling
-
01 Jul 2022 1 min readUnity – using a Blend Tree for an eight-direction 2D characterNotes on an eight-direction 2D character setup with Unity’s 2D Freeform Cartesian blend tree.- Animation
- Unity
-
01 Aug 2021 1 min readMaya Logo Animation (Alto Studio)An early twenty-second logo animation exercise made while learning Maya.- Animation
- Maya
- 08 Apr 2010 4 min readWhat is game design mean to me?An early reflection on game design, learning and the relationship between play and everyday life.
- Archive
- Game Design
-
04 Mar 2010 2 min readThoughts on web technology and building web pages (2010)A preserved snapshot of web-production thinking from the Flash, slicing and early CSS era.- Archive
- Web
-
01 May 2007 6 min readTeaching RPG enemies to learn from the player — a 2007 neural-network prototypeA retrospective on my 2007 final-year project: a C++ and DirectX action RPG that explored online neural-network learning for adaptive NPC behaviour.- Archive
- Artificial Intelligence
- Neural Networks
- C++
- DirectX